Full speed ahead for science, technology, engineering, art & math

STEAM provides opportunities for advanced students who have a strong interest and aptitude to explore different fields in science, technology, engineering and mathematics. The Academy equips students with real-world experience, supports independent discovery and offers a variety of college-preparatory, honors and Advanced Placement coursework.

How it works

Admitted STEAM Academy students take STEAM Centered Learning (SCL1) in Freshman year and SCL2 in Sophomore year to introduce various topics and fields of study within the five focus areas. Whenever possible, SCL courses will incorporate hands on projects. Upon completion of both SCL classes, STEAM Academy students can choose to take additional classes in a specific discipline for further study. Along with the basic John Carroll graduation requirements, STEAM students must complete four credits each of Science and Math plus three full credits of STEAM electives by the end of their Senior year.

A STEAM-related capstone project is a graduation requirement and students who complete the Academy curriculum will earn a diploma with an Honors Distinction in STEAM.

Entrance requirements

Incoming Freshmen can apply for the STEAM Academy and will be evaluated based on High School Placement test scores, transcript and application. Students will be notified of their acceptance to the STEAM Academy as part of the acceptance package.

Mr. Monaghan had various roles in the industry, most recently as Principal Research Scientist at Battelle Memorial Institute. Mr. Monaghan brings over 30 years in the Information Technology field, working as a developer, Project leader and Systems Analyst.

Michael
Monaghan '73
STEAM Coordinator

Curriculum

Admitted STEAM Academy students will take STEAM Centered Learning (SCL1) in Freshman year and SCL2 in Sophomore year to introduce various topics and fields of study within the five focus areas. Whenever possible, SCL courses will incorporate hands on projects. Upon completion of both SCL classes, STEAM Academy students can choose to take additional classes in a specific discipline for further study. Along with the basic John Carroll graduation requirements, STEAM students must complete four credits each of Science and Math plus three full credits of STEAM electives by the end of their Senior year.

Junior & Senior course offerings

Arts
  • Architecture II
  • CAD I
  • CAD II
  • Digital Media
  • Introduction to Drawing & Design
  • Introduction to Architecture
Math
  • Algebra I
  • Algebra II
  • Geometry
  • Pre-Calculus
  • Calculus
  • Statistics
  • Trigonometry
Science
  • Biology
  • Chemistry
  • Physics
  • Environmental Science
  • Marine Biology
Technology
  • Computer Science A
  • Computer Science Principles
  • Cyber Security
  • JAVA Programming
  • Artificial Intelligence with Data Analytics
Engineering
  • Introduction to Engineering
  • Robotics

SCL1 topics

  • Scientific Field Book/Journal Use
  • Scientific Research, Design and Ethics
  • Introduction to Computer Science
  • CAD Concepts & 3D Printing
  • Engineering Concepts
  • Electronics and Robotics
  • Project Design and Presentation Techniques
  • STEAM Project

    SCL2 topics

    • Computer Science
    • Mathematics in the Arts
    • Product Design Simulation
    • Virtual Reality and AR Concepts
    • Web Concepts
    • GIS mapping
    • STEAM Project